![]() Instead you have specific hunter cards which focus on hitting multiple enemies to start and after every five fights you can visit the Black Market to buy upgrades. Then there is Hunter Mode which has you playing twenty battles but you can’t choose your path or gain missions. You also gain trophies (not PlayStation Trophies, though you obviously have those as well) which you can use to buy items to change other playthroughs, with one in particular giving access to a ‘true end’. Having those difficulty options really adds to the longevity. The combination of my Slay the Spire experience and the systems put in place that are a lot of fun but can be used to your advantage make Neoverse a far friendlier initiation into this type of game. This is important as I completed my first run with each character first time. Really important but the cards you draw are random so you may not get the right ones or sometimes breaking the combo will be more important to prevent damage.Įvery fifth battle in Adventure mode is a boss and upon completing the entire thing you’ll be able to turn up the difficulty. To achieve a combo at the bottom left of the screen will be a little pattern of coloured cards and you have to use those colours in that order, complete the sequence and your next attack will do double damage. Precision kills require you to finish off the enemy with the perfect amount of damage to bring their life to zero which rewards you with more money (for use in the shop between battles) and parries are similar in that you have to have the perfect amount of armour to block an attack which will stop the enemy acting the next turn. In battles themselves there are combos, precision kills and parries. That’s not the only system that differentiates it though. It’s a great system that takes some of the randomness out of things. The rewards you get are real game changers from upgrading cards, removing cards (so your deck doesn’t become cumbersome), skill points or healing. Missions are only accepted when you choose the fight, you don’t have to complete them in that battle and range from using a certain amount of a card type to buying a set amount of items in the shop or gaining so many skill points. Each stage offers you three different battles to tackle and you can choose which one depending on the difficulty and what mission they offer up. ![]() The default mode is Adventure Mode which has you moving through fifteen stages of increasing difficulty, fail and you have to restart unless you retry at a cost. Each character can also have a hybrid deck to mix the two and once you’ve played with them enough then you can unlock a Daily Deck which is a set deck to challenge yourself with.ĭecks start off relatively straight forward, not including each character’s own quirks, but as you progress you can receive new cards of different types which can apply buffs, either temporarily or throughout the fight, debuff enemies or even generate more mana or shuffle your deck. Finally there’s Summoner Helena who can summon one of three guardian animals in either an offensive or defensive deck. There’s Paladin Claire who can use faith and punishment to heal and retaliate respectively or can use vampiric powers to steal life. There’s Agent Maya who can focus on shooting which generates overheat which you need to manage or you can cause radioactivity for damage over time. Although there is only one initially there are three characters to choose from, each having their own styles but also multiple decks to choose from. These will, at the basic level, be attack or defend cards allowing you to cause a specific amount of damage to an enemy or generate a set amount of armour to defend against attacks with. ![]() The combat is turn based with you having a set amount of mana and a deck of cards representing actions, each costing a certain amount of mana to cast. Much like Slay the Spire its all just an excuse for combat scenarios. Something about humans discovering multiple universes and breaking time and space that they call the Neoverse. There is a slight story which scrolls on the main menu. Neoverse is very similar in concept but has some nifty ideas of its own that make it worth a look. ![]() I’m not one for card games and I’ve only semi-recently come around to Rogue-likes but the challenge offered combined with the learning curve and depth really struck a chord. ![]() Main PS4 / Reviews tagged 3d / cards / neoverse / rogue-lite / slay the spire / turn-based by Gareth ![]()
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